Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 1
  • HumanYumiko
    1. Naga Sea Witch, level 2
vs
Game length
00:08:12
Patch
2.00
Downloads
20
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jul 21, 2026 by kover2177
Game breakdown

EleGaNt (暗夜精灵#41)

279 APM

Heroes

  • Demon HunterLevel 1
    1. Immolation level 1

Units

  • Wisp15
  • Archer14

Buildings

  • Moon Well5
  • Ancient of War3
  • Altar of Elders2
  • Tree of Ages1

Items

  • Boots of Speed1

Control groups

Group 1468
Set 32 3 1 1
Used 164 165 125 173
Actions by type
Right clicks
898
Selections
465
Control group selections
627
Control groups set
37
Build and train orders
64
Abilities
29
Basic commands
111
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Yumiko (yumiko#6693)

275 APM

Heroes

  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant12
  • Footman12

Buildings

  • Farm6
  • Scout Tower6
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Arcane Vault1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Backpack
  • Defend

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234567
Set 37 2 9 20 7 1 2
Used 85 5 179 22 95 142 0
Actions by type
Right clicks
991
Selections
427
Control group selections
528
Control groups set
78
Build and train orders
93
Abilities
3
Basic commands
73
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
5,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,276 2:03 2,553 4:06 3,829 6:09 5,105 8:12
Army1,820
Economy900
Production810
Technology320
Support1,150
Human
5,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,276 2:03 2,553 4:06 3,829 6:09 5,105 8:12
Army1,620
Economy900
Production500
Technology410
Support1,675
8:12 / 8:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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