Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcRaZZoRMaN
    1. Far Seer, level 4
    2. Shadow Hunter, level 1
vs
Game length
00:12:12
Patch
2.00
Downloads
20
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 19, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

435 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Rifleman9
  • Peasant8
  • Footman7
  • Priest5

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2
  • Gunpowder
  • Armor

Control groups

Group 123456
Set 117 42 28 31 24 14
Used 1099 621 285 165 499 38
Actions by type
Right clicks
1357
Selections
356
Control group selections
2707
Control groups set
256
Build and train orders
76
Abilities
56
Basic commands
130
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

RaZZoRMaN (RaZZoRMaN#2591)

308 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 3
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Troll Headhunter/Berserker17
  • Troll Headhunter/Berserker9
  • Peon8

Buildings

  • Orc Burrow4
  • Barracks3
  • Fortress3
  • Stronghold2
  • Altar of Storms1
  • Voodoo Lounge1
  • War Mill1

Upgrades

  • Ranged WeaponsLevel 6
  • Berserker UpgradeLevel 2

Items

  • Healing Salve2

Control groups

Group 12345
Set 143 4 15 11 15
Used 611 559 145 172 302
Actions by type
Right clicks
1020
Selections
252
Control group selections
1789
Control groups set
188
Build and train orders
88
Abilities
9
Basic commands
103
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,034 3:03 4,068 6:06 6,101 9:09 8,135 12:12
Army3,465
Economy600
Production490
Technology785
Support1,210
OrcData incomplete
8,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,034 3:03 4,068 6:06 6,101 9:09 8,135 12:12
Army3,510
Economy600
Production720
Technology1,680
Support1,625

Partial spend: actions with unknown prices are excluded.

12:12 / 12:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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