Replay
  • Night ElfSonik
    1. Warden, level 5
  • HumanSnow dream
    1. Archmage, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:10:40
Patch
2.00
Downloads
24
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 19, 2026 by kover2177
Game breakdown

Sonik (Sonik#21222)

285 APM

Heroes

  • WardenLevel 5
    1. Shadow Strike level 2
    2. Fan of Knives level 3

Units

  • Wisp19
  • Archer10
  • Dryad4
  • Goblin Sapper1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Upgrades

  • Improved Bows
  • Abolish MagicLevel 2

Items

  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 45 30 10 2 2 2
Used 245 261 28 218 200 226
Actions by type
Right clicks
798
Selections
401
Control group selections
1178
Control groups set
91
Build and train orders
82
Abilities
41
Basic commands
162
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Snow dream (Angelxuemen#3482)

221 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Goblin AlchemistLevel 2
    1. Healing Spray level 1
    2. Acid Bomb level 1

Units

  • Footman14
  • Peasant9
  • Goblin Zeppelin1

Buildings

  • Farm5
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Scout Tower1
  • Arcane Sanctum1

Upgrades

  • Defend

Items

  • Dust of Appearance1
  • Circlet of Nobility1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Ivory Tower1

Control groups

Group 1234
Set 61 14 1 6
Used 421 112 197 43
Actions by type
Right clicks
836
Selections
336
Control group selections
773
Control groups set
82
Build and train orders
81
Abilities
11
Basic commands
8
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
6,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,546 2:40 3,093 5:20 4,639 8:00 6,185 10:40
Army2,095
Economy1,140
Production640
Technology420
Support1,890

Partial spend: actions with unknown prices are excluded.

Human
5,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,546 2:40 3,093 5:20 4,639 8:00 6,185 10:40
Army2,130
Economy675
Production490
Technology750
Support1,295
10:40 / 10:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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