Replay
  • HumanHomework
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:12
Patch
2.00
Downloads
19
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 18, 2026 by Stowka
Game breakdown

Homework (作业太多#3477)

226 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant10
  • Footman7
  • Spell Breaker5
  • Sorceress3
  • Priest2

Buildings

  • Farm9
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 123456
Set 93 37 11 3 7 3
Used 330 145 157 38 72 65
Actions by type
Right clicks
1053
Selections
519
Control group selections
807
Control groups set
154
Build and train orders
96
Abilities
32
Basic commands
84
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Tom (Chinese player) (Tom#34763)

200 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Peon8
  • Troll Headhunter/Berserker5
  • Grunt4
  • Raider4
  • Shaman2
  • Kodo Beast2

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Spirit Lodge2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ensnare
  • Pillage

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 40 1 3 2 2
Used 512 6 0 504 66
Actions by type
Right clicks
797
Selections
283
Control group selections
1088
Control groups set
48
Build and train orders
56
Abilities
19
Basic commands
130
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,771 3:18 3,543 6:36 5,314 9:54 7,085 13:12
Army2,755
Economy750
Production820
Technology540
Support1,680
Orc
7,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,771 3:18 3,543 6:36 5,314 9:54 7,085 13:12
Army2,965
Economy985
Production985
Technology440
Support1,710
13:12 / 13:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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