Replay
  • OrcCommutation
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
  • Night ElfStuFFik
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:08:28
Patch
2.00
Downloads
16
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 17, 2026 by Stowka
Game breakdown

Commutation (C0mmutati0n#2548)

226 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon7
  • Raider3
  • Grunt2
  • Forest Troll Berserker1

Buildings

  • Orc Burrow3
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • Barracks1

Upgrades

  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Circlet of Nobility2
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 123456
Set 71 3 6 48 3 1
Used 329 129 35 229 22 135
Actions by type
Right clicks
397
Selections
168
Control group selections
879
Control groups set
132
Build and train orders
45
Abilities
14
Basic commands
74
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

StuFFik (StuFFik#21278)

222 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp13
  • Archer5
  • Forest Troll Berserker1
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Items

  • Staff of Preservation1

Control groups

Group 12345
Set 24 11 2 7 1
Used 297 70 225 10 71
Actions by type
Right clicks
637
Selections
227
Control group selections
673
Control groups set
45
Build and train orders
49
Abilities
19
Basic commands
13
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
4,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,160 2:07 2,320 4:14 3,480 6:21 4,640 8:28
Army1,185
Economy525
Production650
Technology365
Support1,815
Nightelf
4,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,160 2:07 2,320 4:14 3,480 6:21 4,640 8:28
Army1,040
Economy780
Production1,000
Technology650
Support1,170
8:28 / 8:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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