Replay
  • HumanSnow dream
    1. Archmage, level 4
    2. Blood Mage, level 3
  • Night ElfDia
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:10:46
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 17, 2026 by Stowka
Game breakdown

Snow dream (Angelxuemen#3482)

190 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Peasant9
  • Footman6
  • Rifleman6
  • Priest3
  • Sorceress1

Buildings

  • Farm6
  • Scout Tower3
  • Arcane Tower3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1234
Set 53 8 4 9
Used 312 48 147 62
Actions by type
Right clicks
777
Selections
322
Control group selections
569
Control groups set
74
Build and train orders
77
Abilities
16
Basic commands
3
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Dia (Templario#11745)

179 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp15
  • Dryad7
  • Archer5
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Altar of Elders4
  • Ancient of Wonders2
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1

Upgrades

  • Abolish Magic

Items

  • Gloves of Haste1
  • Moonstone1
  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 123
Set 40 8 7
Used 144 96 18
Actions by type
Right clicks
625
Selections
425
Control group selections
258
Control groups set
55
Build and train orders
64
Abilities
27
Basic commands
273
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,861 2:41 3,723 5:23 5,584 8:04 7,445 10:46
Army2,600
Economy675
Production490
Technology925
Support2,035
Nightelf
7,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,861 2:41 3,723 5:23 5,584 8:04 7,445 10:46
Army2,040
Economy900
Production1,180
Technology1,350
Support1,975
10:46 / 10:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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