Replay
  • Night ElfSonik
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
  • UndeadGodFather
    1. Lich, level 2
    2. Death Knight, level 1
vs
Game length
00:16:59
Patch
2.00
Downloads
18
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 17, 2026 by Stowka
Game breakdown

Sonik (Sonik#21222)

310 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 2

Units

  • Wisp25
  • Archer9
  • Druid of the Claw5
  • Druid of the Talon4
  • Huntress2
  • Dryad1

Buildings

  • Moon Well7
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Upgrade Moon Glaive
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon Training
  • Ultravision
  • Strength of the Wild

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 51 40 6 3 3 1
Used 491 409 142 337 243 217
Actions by type
Right clicks
1239
Selections
1211
Control group selections
1839
Control groups set
104
Build and train orders
94
Abilities
80
Basic commands
388
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

GodFather (ElPollitoPio#21982)

185 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul13
  • Acolyte5
  • Crypt Fiend2
  • Obsidian Statue2

Buildings

  • Ziggurat9
  • Nerubian Tower3
  • Tomb of Relics2
  • Graveyard2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 12345
Set 215 2 3 2 19
Used 301 189 141 2 50
Actions by type
Right clicks
1301
Selections
436
Control group selections
683
Control groups set
241
Build and train orders
67
Abilities
22
Basic commands
168
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
10,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,664 4:14 5,328 8:29 7,991 12:44 10,655 16:59
Army3,520
Economy2,520
Production790
Technology900
Support2,925
Undead
8,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,664 4:14 5,328 8:29 7,991 12:44 10,655 16:59
Army2,390
Economy375
Production520
Technology1,410
Support3,540
16:59 / 16:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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