Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 1
  • HumanDachongge
    1. Archmage, level 3
vs
Game length
00:08:56
Patch
2.00
Downloads
21
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 17, 2026 by Stowka
Game breakdown

Leon (LeonXIV#21701)

317 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant9
  • Footman8
  • Priest5

Buildings

  • Farm5
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 53 12 35 9 15 5
Used 532 64 217 79 412 9
Actions by type
Right clicks
579
Selections
326
Control group selections
1313
Control groups set
129
Build and train orders
71
Abilities
24
Basic commands
104
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Dachongge (超级大虫哥#3402)

235 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant19
  • Footman8
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1

Items

  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 123467
Set 31 6 1 1 7 7
Used 332 207 129 42 103 13
Actions by type
Right clicks
583
Selections
243
Control group selections
826
Control groups set
53
Build and train orders
73
Abilities
2
Basic commands
80
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
4,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,264 2:14 2,528 4:28 3,791 6:42 5,055 8:56
Army1,755
Economy675
Production640
Technology710
Support960
Human
5,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,264 2:14 2,528 4:28 3,791 6:42 5,055 8:56
Army1,520
Economy1,425
Production520
Technology530
Support1,060
8:56 / 8:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays