Replay
  • OrcOrcbrave
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
  • Night ElfMoon
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 6
vs
Game length
00:25:16
Patch
2.00
Downloads
39
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 15, 2026 by kover2177
Game breakdown

Orcbrave (Orcbrave#3966)

345 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3

Units

  • Raider14
  • Peon10
  • Grunt7
  • Spirit Walker6
  • Kodo Beast6
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow5
  • Great Hall5
  • Voodoo Lounge3
  • Altar of Storms2
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Watch Tower1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • Pillage
  • Berserker Strength
  • Armor

Items

  • Lesser Clarity Potion18
  • Healing Salve9
  • Scroll of Speed7
  • Scroll of Healing6
  • Circlet of Nobility2
  • Potion of Mana2
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 12890
Set 308 63 3 1 1
Used 927 804 450 478 602
Actions by type
Right clicks
1936
Selections
1826
Control group selections
3261
Control groups set
376
Build and train orders
254
Abilities
287
Basic commands
409
Item uses
24
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Moon (Moon#35134)

307 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Pandaren BrewmasterLevel 6
    1. Drunken Haze level 1
    2. Breath of Fire level 3
    3. Drunken Brawler level 1
    4. Storm Earth and Fire level 1

Units

  • Wisp28
  • Dryad12
  • Druid of the Claw7
  • Archer4
  • Goblin Sapper4
  • Goblin Shredder1

Buildings

  • Moon Well13
  • Ancient of Lore4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 4
  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Well Spring

Items

  • Scroll of Town Portal5
  • Lesser Clarity Potion5
  • Potion of Mana4
  • Boots of Speed2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Dust of Appearance1
  • Staff of Preservation1
  • Potion of Healing1
  • Moonstone1
  • Staff of Teleportation1

Control groups

Group 12356
Set 190 77 67 4 4
Used 633 680 214 625 776
Group 7890
Set 3 3 3 3
Used 141 3 1 1
Actions by type
Right clicks
2269
Selections
941
Control group selections
3074
Control groups set
354
Build and train orders
181
Abilities
193
Basic commands
399
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
18

Timeline

Orc
18,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,693 6:19 9,385 12:38 14,078 18:57 18,770 25:16
Army7,430
Economy2,675
Production820
Technology565
Support7,155
NightelfData incomplete
18,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,693 6:19 9,385 12:38 14,078 18:57 18,770 25:16
Army5,280
Economy2,020
Production1,130
Technology1,050
Support9,290

Partial spend: actions with unknown prices are excluded.

25:16 / 25:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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