Replay
  • UndeadSheik
    1. Death Knight, level 3
    2. Naga Sea Witch, level 2
  • Night ElfJens
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:13:58
Patch
2.00
Downloads
18
Dune Riders 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 11, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

297 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Ghoul18
  • Acolyte8
  • Gargoyle6
  • Obsidian Statue1

Buildings

  • Ziggurat9
  • Crypt6
  • Necropolis3
  • Altar of Darkness2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 2

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance2
  • Circlet of Nobility2
  • Wand of Negation2
  • Potion of Mana2
  • Potion of Healing1

Control groups

Group 1234567
Set 98 10 5 9 4 3 1
Used 550 244 225 44 50 18 1
Actions by type
Right clicks
1641
Selections
732
Control group selections
1132
Control groups set
130
Build and train orders
93
Abilities
46
Basic commands
88
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Jens (Jens#11592)

326 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Haze level 1

Units

  • Wisp22
  • Archer7
  • Goblin Shredder3
  • Dryad2
  • Druid of the Claw2

Buildings

  • Moon Well6
  • Altar of Elders4
  • Tree of Life3
  • Tree of Eternity3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Strength of the Wild
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Lesser Clarity Potion5
  • Potion of Mana3
  • Moonstone2
  • Potion of Healing2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 12345
Set 260 4 371 27 25
Used 306 0 192 312 247
Group 67890
Set 14 9 15 11 1
Used 47 0 0 0 16
Actions by type
Right clicks
1279
Selections
726
Control group selections
1120
Control groups set
737
Build and train orders
112
Abilities
74
Basic commands
185
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
11,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,853 3:29 5,705 6:59 8,558 10:28 11,410 13:58
Army3,410
Economy1,500
Production1,700
Technology890
Support3,745
Nightelf
11,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,853 3:29 5,705 6:59 8,558 10:28 11,410 13:58
Army2,835
Economy2,340
Production1,180
Technology1,360
Support3,695
13:58 / 13:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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