Replay
  • OrcDanGer
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:08:12
Patch
2.00
Downloads
15
Booty Bay 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 11, 2026 by kover2177
Game breakdown

DanGer (DanGer#2365)

349 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon8
  • Grunt4
  • Spirit Walker1
  • Raider1

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • PillageLevel 2

Items

  • Healing Salve4
  • Dust of Appearance3
  • Scroll of Speed2
  • Circlet of Nobility1

Control groups

Group 124567
Set 12 31 1 1 2 1
Used 406 296 312 9 236 168
Actions by type
Right clicks
687
Selections
184
Control group selections
1427
Control groups set
48
Build and train orders
52
Abilities
15
Basic commands
117
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TheTurtle (TheTurtle#2513)

113 APM

Heroes

  • Pit LordLevel 2
    1. Cleaving Attack level 1
    2. Howl of Terror level 1

Units

  • Wisp13
  • Archer7
  • Huntress1

Buildings

  • Moon Well8
  • Hunter's Hall3
  • Altar of Elders1
  • Ancient of War1

Control groups

Group 1
Set 13
Used 63
Actions by type
Right clicks
453
Selections
166
Control group selections
63
Control groups set
13
Build and train orders
37
Abilities
11
Basic commands
33
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

OrcData incomplete
5,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,278 2:03 2,555 4:06 3,833 6:09 5,110 8:12
Army1,175
Economy600
Production640
Technology755
Support1,940

Partial spend: actions with unknown prices are excluded.

Nightelf
4,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,278 2:03 2,555 4:06 3,833 6:09 5,110 8:12
Army1,105
Economy780
Production330
Technology0
Support2,070
8:12 / 8:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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