Replay
  • HumanE8Orc
    1. Archmage, level 4
    2. Naga Sea Witch, level 1
vs
Game length
00:08:41
Patch
2.00
Downloads
24
Flooded Grove 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 11, 2026 by kover2177
Game breakdown

E8Orc (JustTiming#1467)

246 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant17
  • Footman11
  • Rifleman1

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • BackpackLevel 2

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 39 6 2 2 1 1
Used 108 36 12 343 334 167
Actions by type
Right clicks
314
Selections
291
Control group selections
1000
Control groups set
51
Build and train orders
71
Abilities
6
Basic commands
154
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

TheTurtle (TheTurtle#2513)

108 APM

Heroes

  • Pit LordLevel 3
    1. Cleaving Attack level 1
    2. Howl of Terror level 2

Units

  • Wisp20
  • Archer8

Buildings

  • Moon Well6
  • Ancient of War2
  • Altar of Elders1

Control groups

Group 1
Set 7
Used 40
Actions by type
Right clicks
499
Selections
175
Control group selections
40
Control groups set
7
Build and train orders
40
Abilities
16
Basic commands
34
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
5,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,463 2:10 2,925 4:20 4,388 6:30 5,850 8:41
Army1,690
Economy1,660
Production680
Technology440
Support1,380

Partial spend: actions with unknown prices are excluded.

Nightelf
3,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,463 2:10 2,925 4:20 4,388 6:30 5,850 8:41
Army1,040
Economy1,200
Production480
Technology0
Support1,080
8:41 / 8:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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