Replay
  • OrcRaZZoRMaN
    1. Far Seer, level 5
    2. Shadow Hunter, level 2
  • UndeadDrotaverine
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:15:46
Patch
2.00
Downloads
19
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 10, 2026 by Stowka
Game breakdown

RaZZoRMaN (RaZZoRMaN#2591)

262 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon9
  • Grunt9
  • Raider9
  • Spirit Walker5
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Great Hall1
  • War Mill1

Upgrades

  • Berserker Strength
  • Spirit Walker Training
  • Ensnare

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed5

Control groups

Group 12345
Set 150 6 58 53 17
Used 495 593 157 123 204
Actions by type
Right clicks
1235
Selections
464
Control group selections
1572
Control groups set
284
Build and train orders
120
Abilities
66
Basic commands
116
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Drotaverine (Drotaverine#2285)

264 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul16
  • Acolyte11
  • Crypt Fiend7
  • Obsidian Statue4
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat6
  • Crypt5
  • Spirit Tower4
  • Altar of Darkness3
  • Slaughterhouse3
  • Nerubian Tower2
  • Necropolis2
  • Black Citadel2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Halls of the Dead1

Upgrades

  • Creature Attack
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Potion of Mana3
  • Wand of Negation3
  • Potion of Healing2
  • Sacrificial Skull1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 12345
Set 76 3 2 2 3
Used 290 254 190 90 63
Actions by type
Right clicks
1721
Selections
736
Control group selections
887
Control groups set
86
Build and train orders
158
Abilities
56
Basic commands
227
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
9,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,474 3:56 6,948 7:53 10,421 11:49 13,895 15:46
Army4,650
Economy1,060
Production785
Technology415
Support2,275
Undead
13,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,474 3:56 6,948 7:53 10,421 11:49 13,895 15:46
Army4,665
Economy1,500
Production1,960
Technology1,825
Support3,945
15:46 / 15:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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