Replay
  • OrcRaZZoRMaN
    1. Far Seer, level 5
    2. Shadow Hunter, level 5
  • UndeadLucifer
    1. Crypt Lord, level 7
    2. Death Knight, level 5
    3. Lich, level 2
vs
Game length
00:20:45
Patch
2.00
Downloads
17
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 10, 2026 by Stowka
Game breakdown

RaZZoRMaN (RaZZoRMaN#2591)

247 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3

Units

  • Peon16
  • Grunt15
  • Raider10
  • Spirit Walker4
  • Kodo Beast2
  • Troll Batrider2
  • Forest Troll Berserker1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Tauren Totem1
  • Great Hall1
  • War Mill1

Upgrades

  • Spirit Walker Training
  • Ensnare
  • Berserker Strength
  • Reinforced Defenses

Items

  • Lesser Clarity Potion8
  • Healing Salve4
  • Scroll of Speed3
  • Potion of Mana3
  • Scroll of Healing2
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 133 25 91 32 28
Used 657 784 200 190 230
Actions by type
Right clicks
1432
Selections
647
Control group selections
2061
Control groups set
309
Build and train orders
184
Abilities
110
Basic commands
126
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lucifer (Lucifer#34735)

290 APM

Heroes

  • Crypt LordLevel 7
    1. Carrion Beetles level 3
    2. Impale level 3
    3. Locust Swarm level 1
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Acolyte21
  • Ghoul21
  • Crypt Fiend7
  • Obsidian Statue6
  • Forest Troll Berserker1
  • Frost Wyrm1

Buildings

  • Spirit Tower10
  • Ziggurat6
  • Altar of Darkness3
  • Haunted Gold Mine3
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Necropolis2
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Cannibalize
  • Burrow
  • Creature AttackLevel 2
  • Creature Carapace
  • Web
  • Destroyer Form

Items

  • Potion of Mana6
  • Scroll of Town Portal3
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 123456
Set 150 45 1 4 3 2
Used 674 248 9 420 335 165
Actions by type
Right clicks
1862
Selections
1040
Control group selections
1851
Control groups set
205
Build and train orders
220
Abilities
61
Basic commands
471
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Orc
13,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,258 5:11 8,515 10:22 12,773 15:33 17,030 20:45
Army6,655
Economy1,585
Production785
Technology805
Support3,960
UndeadData incomplete
17,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,258 5:11 8,515 10:22 12,773 15:33 17,030 20:45
Army5,855
Economy2,700
Production1,230
Technology2,545
Support4,700

Partial spend: actions with unknown prices are excluded.

20:45 / 20:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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