Replay
  • HumanDeathnote
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcHazy
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
    3. Shadow Hunter, level 5
vs
Game length
00:19:24
Patch
2.00
Downloads
32
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 10, 2026 by Elven_Star
Game breakdown

Deathnote (Odinnsdagr#2292)

303 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant18
  • Spell Breaker13
  • Priest9
  • Rifleman8
  • Sorceress6
  • Footman4

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Town Hall1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training
  • Plating
  • Sorceress Training
  • Magic Sentry

Items

  • Potion of Healing4
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Scroll of Healing1
  • Tome of Retraining1
  • Potion of Mana1
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 95 9 24 31 11 8
Used 1143 34 758 418 65 191
Actions by type
Right clicks
1541
Selections
990
Control group selections
2609
Control groups set
178
Build and train orders
166
Abilities
124
Basic commands
222
Item uses
7
Subgroup switches
0
Units removed from queue
5
Escape presses
1

Hazy (hazy123123#3311)

249 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 3
    2. War Stomp level 2
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3

Units

  • Peon15
  • Troll Headhunter/Berserker12
  • Troll Headhunter/Berserker11
  • Raider4
  • Kodo Beast3

Buildings

  • Orc Burrow6
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ranged WeaponsLevel 2
  • Troll RegenerationLevel 2
  • Reinforced Defenses
  • Berserker Upgrade
  • War Drums Damage Increase
  • Ensnare

Items

  • Lesser Clarity Potion9
  • Scroll of Speed7
  • Healing Salve6
  • Potion of Lesser Invulnerability5
  • Scroll of Healing5
  • Potion of Mana2
  • Scroll of Town Portal1

Control groups

Group 123456
Set 53 12 12 2 3 12
Used 341 62 190 115 237 198
Actions by type
Right clicks
1985
Selections
925
Control group selections
1143
Control groups set
94
Build and train orders
267
Abilities
80
Basic commands
285
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
13,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,416 4:52 6,833 9:44 10,249 14:36 13,665 19:29
Army7,120
Economy1,735
Production640
Technology585
Support3,560
OrcData incomplete
13,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,416 4:52 6,833 9:44 10,249 14:36 13,665 19:29
Army4,590
Economy1,510
Production505
Technology1,040
Support6,020

Partial spend: actions with unknown prices are excluded.

19:29 / 19:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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