Replay
  • HumanDeathnote
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcFoCuS
    1. Far Seer, level 6
    2. Tauren Chieftain, level 4
vs
Game length
00:13:55
Patch
2.00
Downloads
40
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 10, 2026 by Elven_Star
Game breakdown

Deathnote (Odinnsdagr#2292)

292 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant10
  • Priest10
  • Rifleman8
  • Footman3
  • Sorceress3

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 69 4 20 25 13 8
Used 605 50 440 403 64 218
Actions by type
Right clicks
1106
Selections
564
Control group selections
1780
Control groups set
139
Build and train orders
110
Abilities
66
Basic commands
229
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
3

FoCuS (FoCuS#31324)

320 APM

Heroes

  • Far SeerLevel 6
    1. Feral Spirit level 3
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon10
  • Grunt8
  • Raider6
  • Shaman5
  • Troll Headhunter/Berserker3
  • Forest Troll Berserker1
  • Troll Witch Doctor1
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Spirit Lodge2
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Ensnare
  • Berserker Strength
  • Shaman Training

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 4 27 2 1 56 1 2
Used 785 434 1 4 331 276 99
Actions by type
Right clicks
1366
Selections
537
Control group selections
1930
Control groups set
93
Build and train orders
144
Abilities
44
Basic commands
279
Item uses
9
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
8,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 3:28 4,840 6:57 7,260 10:26 9,680 13:55
Army3,860
Economy750
Production640
Technology465
Support2,465
Orc
9,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 3:28 4,840 6:57 7,260 10:26 9,680 13:55
Army4,380
Economy1,520
Production805
Technology415
Support2,560
13:55 / 13:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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