Replay
  • OrcHazy
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
  • HumanFortitude
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:10:41
Patch
2.00
Downloads
36
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 10, 2026 by Elven_Star
Game breakdown

Hazy (hazy123123#3311)

228 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Kodo Beast3
  • Grunt2
  • Wind Rider2
  • Shaman2

Buildings

  • Orc Burrow4
  • Spirit Lodge4
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1

Upgrades

  • Spiked Barricades

Items

  • Lesser Clarity Potion2
  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 123456
Set 38 7 7 4 5 11
Used 130 41 23 97 168 173
Actions by type
Right clicks
876
Selections
570
Control group selections
632
Control groups set
72
Build and train orders
104
Abilities
15
Basic commands
176
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Fortitude (noname#114787)

223 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant9
  • Footman5
  • Priest3
  • Sorceress2
  • Spell Breaker2

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Healing1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 47 83 79 11
Used 123 178 133 22
Actions by type
Right clicks
865
Selections
649
Control group selections
456
Control groups set
220
Build and train orders
94
Abilities
28
Basic commands
104
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
7,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,816 2:42 3,633 5:25 5,449 8:07 7,265 10:50
Army3,305
Economy985
Production1,250
Technology315
Support1,410
Human
5,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,816 2:42 3,633 5:25 5,449 8:07 7,265 10:50
Army1,820
Economy675
Production640
Technology540
Support1,540
10:50 / 10:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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