Replay
  • UndeadAspect
    1. Death Knight, level 3
  • HumanRollex
    1. Archmage, level 3
vs
Game length
00:06:34
Patch
2.00
Downloads
17
Amazonia
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 8, 2026 by kover2177
Game breakdown

Aspect (Aspect#21972)

271 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Acolyte10
  • Ghoul9

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy2

Control groups

Group 12345
Set 89 14 14 1 1
Used 156 28 206 39 225
Actions by type
Right clicks
504
Selections
149
Control group selections
654
Control groups set
119
Build and train orders
42
Abilities
8
Basic commands
59
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Rollex (Rollex#21258)

274 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant14
  • Footman9
  • Goblin Shredder1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Scout Tower1

Items

  • Scroll of Regeneration2

Control groups

Group 12345
Set 21 13 10 1 3
Used 244 135 61 344 33
Actions by type
Right clicks
317
Selections
256
Control group selections
817
Control groups set
48
Build and train orders
82
Abilities
3
Basic commands
32
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 931 1:38 1,863 3:17 2,794 4:55 3,725 6:34
Army1,080
Economy750
Production380
Technology420
Support1,095
Human
3,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 931 1:38 1,863 3:17 2,794 4:55 3,725 6:34
Army1,590
Economy1,050
Production340
Technology0
Support680
6:34 / 6:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays