Replay
  • Night ElfWaschbaer
    1. Firelord, level 2
    2. Pit Lord, level 1
  • OrcD3r schosch
    1. Firelord, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:09:23
Patch
2.00
Downloads
22
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by Stowka
Game breakdown

Waschbaer (Waschbaer#2330)

149 APM

Heroes

  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Wisp13
  • Archer6
  • Huntress2
  • Dryad2

Buildings

  • Moon Well3
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Control groups

Group 1456
Set 23 3 1 3
Used 42 63 8 57
Actions by type
Right clicks
691
Selections
241
Control group selections
170
Control groups set
30
Build and train orders
51
Abilities
13
Basic commands
44
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

D3r schosch (schoschile#2595)

144 APM

Heroes

  • FirelordLevel 3
    1. Incinerate level 2
    2. Soul Burn level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Grunt7
  • Peon6
  • Wind Rider2

Buildings

  • Orc Burrow4
  • Barracks1
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Pillage

Items

  • Healing Salve3
  • Circlet of Nobility2
  • Boots of Speed1
  • Scroll of Speed1

Control groups

Group 123
Set 31 16 3
Used 79 71 18
Actions by type
Right clicks
685
Selections
195
Control group selections
168
Control groups set
50
Build and train orders
47
Abilities
10
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,279 2:20 2,558 4:41 3,836 7:02 5,115 9:23
Army1,460
Economy780
Production640
Technology320
Support750
Orc
5,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,279 2:20 2,558 4:41 3,836 7:02 5,115 9:23
Army1,930
Economy450
Production505
Technology440
Support1,790
9:23 / 9:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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