Replay
  • Night ElfPleschwond
    1. Demon Hunter, level 2
    2. Pit Lord, level 1
  • OrcScimitar
    1. Blademaster, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:45
Patch
2.00
Downloads
18
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by kover2177
Game breakdown

Pleschwond (pleschwond#2931)

75 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Evasion level 1
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Wisp11
  • Archer4
  • Druid of the Claw2

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Control groups

Group 145
Set 14 1 1
Used 14 3 3
Actions by type
Right clicks
207
Selections
169
Control group selections
20
Control groups set
16
Build and train orders
42
Abilities
19
Basic commands
18
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Scimitar (IQ89#2996)

230 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 2
    2. Critical Strike level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Grunt1

Buildings

  • Watch Tower4
  • Orc Burrow3
  • Altar of Storms2
  • Voodoo Lounge2
  • Barracks1
  • War Mill1
  • Stronghold1

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 124590
Set 12 1 14 1 1 4
Used 211 14 23 221 195 104
Actions by type
Right clicks
411
Selections
214
Control group selections
768
Control groups set
33
Build and train orders
36
Abilities
6
Basic commands
91
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
3,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,055 1:56 2,110 3:52 3,165 5:48 4,220 7:45
Army1,030
Economy660
Production640
Technology320
Support930
Orc
4,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,055 1:56 2,110 3:52 3,165 5:48 4,220 7:45
Army1,010
Economy525
Production540
Technology315
Support1,830
7:45 / 7:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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