Replay
  • Night ElfWaschbaer
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 3
  • OrcQraut
    1. Far Seer, level 4
    2. Dark Ranger, level 3
vs
Game length
00:14:43
Patch
2.00
Downloads
19
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by kover2177
Game breakdown

Waschbaer (Waschbaer#2330)

143 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp19
  • Dryad6
  • Archer5
  • Druid of the Claw2

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion8
  • Moonstone2
  • Scroll of Healing2
  • Potion of Healing1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 1456
Set 44 2 1 1
Used 147 109 32 73
Actions by type
Right clicks
882
Selections
431
Control group selections
361
Control groups set
48
Build and train orders
81
Abilities
57
Basic commands
84
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Qraut (Qraut#2653)

136 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Grunt15
  • Raider10
  • Peon9
  • Wind Rider1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Pillage
  • Ensnare

Items

  • Lesser Clarity Potion3
  • Healing Salve3
  • Scroll of Speed1
  • Dust of Appearance1

Control groups

Group 1345
Set 3 8 3 2
Used 25 78 59 67
Actions by type
Right clicks
1030
Selections
463
Control group selections
229
Control groups set
16
Build and train orders
89
Abilities
24
Basic commands
8
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

NightelfData incomplete
8,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,091 3:40 4,183 7:21 6,274 11:02 8,365 14:43
Army2,030
Economy1,140
Production640
Technology700
Support3,535

Partial spend: actions with unknown prices are excluded.

Orc
8,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,091 3:40 4,183 7:21 6,274 11:02 8,365 14:43
Army5,065
Economy675
Production505
Technology490
Support1,630
14:43 / 14:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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