Replay
  • UndeadEiklur
    1. Crypt Lord, level 2
vs
Game length
00:04:43
Patch
2.00
Downloads
24
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by kover2177
Game breakdown

ThreeWayKay (ThreeWayKay#2610)

205 APM

Heroes

  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peasant11
  • Footman5

Buildings

  • Farm3
  • Scout Tower2
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1

Control groups

Group 12890
Set 1 2 1 2 1
Used 21 7 167 172 158
Actions by type
Right clicks
147
Selections
68
Control group selections
525
Control groups set
7
Build and train orders
23
Abilities
1
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Eiklur (Eiklur#2765)

130 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1

Units

  • Ghoul10
  • Acolyte3

Buildings

  • Crypt3
  • Ziggurat3
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Rod of Necromancy1

Control groups

Group 12390
Set 2 9 1 1 1
Used 25 41 25 29 31
Actions by type
Right clicks
214
Selections
64
Control group selections
151
Control groups set
14
Build and train orders
27
Abilities
0
Basic commands
12
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
2,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 759 1:10 1,518 2:21 2,276 3:32 3,035 4:43
Army675
Economy825
Production340
Technology70
Support420
Undead
3,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 759 1:10 1,518 2:21 2,276 3:32 3,035 4:43
Army1,200
Economy225
Production780
Technology100
Support730
4:43 / 4:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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