Replay
  • UndeadEiklur
    1. Crypt Lord, level 3
vs
Game length
00:10:30
Patch
2.00
Downloads
21
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by kover2177
Game breakdown

ThreeWayKay (ThreeWayKay#2610)

155 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2

Units

  • Peasant25
  • Footman10

Buildings

  • Scout Tower11
  • Guard Tower8
  • Farm4
  • Arcane Tower4
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2

Control groups

Group 12890
Set 18 4 1 1 1
Used 159 22 193 199 159
Actions by type
Right clicks
421
Selections
194
Control group selections
732
Control groups set
25
Build and train orders
87
Abilities
0
Basic commands
1
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Eiklur (Eiklur#2765)

133 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul21
  • Acolyte4

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Crypt2
  • Tomb of Relics2
  • Altar of Darkness1
  • Halls of the Dead1

Items

  • Rod of Necromancy2

Control groups

Group 12390
Set 2 33 1 1 1
Used 47 229 37 20 21
Actions by type
Right clicks
589
Selections
192
Control group selections
354
Control groups set
38
Build and train orders
69
Abilities
5
Basic commands
15
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,436 2:37 2,873 5:15 4,309 7:52 5,745 10:30
Army1,350
Economy1,875
Production340
Technology840
Support1,340
Undead
5,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,436 2:37 2,873 5:15 4,309 7:52 5,745 10:30
Army2,520
Economy300
Production580
Technology620
Support1,160
10:30 / 10:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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