Replay
  • UndeadKnuffy
    1. Pit Lord, level 3
    2. Death Knight, level 1
  • OrcKallas
    1. Blademaster, level 2
    2. Goblin Tinker, level 1
vs
Game length
00:09:37
Patch
2.00
Downloads
20
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by kover2177
Game breakdown

Knuffy (Knuffy#21436)

71 APM

Heroes

  • Pit LordLevel 3
    1. Cleaving Attack level 2
    2. Howl of Terror level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Crypt Fiend6
  • Ghoul3
  • Acolyte2
  • Necromancer1

Buildings

  • Ziggurat4
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Temple of the Damned1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Banshee Training
  • Necromancer Training

Items

  • Dust of Appearance2
  • Rod of Necromancy1
  • Boots of Speed1

Control groups

Group 145
Set 39 4 1
Used 21 1 1
Actions by type
Right clicks
336
Selections
147
Control group selections
23
Control groups set
44
Build and train orders
39
Abilities
4
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Kallas (Kallas#2961)

131 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Peon10
  • Grunt4
  • Raider1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Beastiary1

Upgrades

  • Reinforced Defenses
  • Berserker Strength
  • Pillage

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 12456
Set 8 4 2 1 2
Used 108 57 21 23 37
Actions by type
Right clicks
638
Selections
152
Control group selections
246
Control groups set
17
Build and train orders
43
Abilities
14
Basic commands
11
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,265 2:24 2,530 4:48 3,795 7:12 5,060 9:37
Army1,795
Economy150
Production675
Technology745
Support1,695
Orc
4,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,265 2:24 2,530 4:48 3,795 7:12 5,060 9:37
Army980
Economy750
Production505
Technology515
Support1,625
9:37 / 9:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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