Replay
  • UndeadCement
    1. Crypt Lord, level 3
  • OrcRaZZoRMaN
    1. Far Seer, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:08:48
Patch
2.00
Downloads
14
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 4, 2026 by Stowka
Game breakdown

Cement (Cement#21970)

189 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul22
  • Acolyte18
  • Crypt Fiend1

Buildings

  • Ziggurat5
  • Haunted Gold Mine4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1234
Set 38 5 1 1
Used 83 26 92 61
Actions by type
Right clicks
587
Selections
270
Control group selections
262
Control groups set
45
Build and train orders
75
Abilities
11
Basic commands
214
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

RaZZoRMaN (RaZZoRMaN#2591)

259 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon8
  • Grunt6
  • Spirit Walker1
  • Raider1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Backpack
  • Spirit Walker Training
  • Ensnare

Items

  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Healing Salve1
  • Staff of Teleportation1

Control groups

Group 12345
Set 127 2 30 2 14
Used 236 269 124 61 175
Actions by type
Right clicks
689
Selections
197
Control group selections
865
Control groups set
175
Build and train orders
55
Abilities
7
Basic commands
47
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
7,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,844 2:12 3,688 4:24 5,531 6:36 7,375 8:48
Army2,855
Economy2,250
Production580
Technology245
Support1,445
Orc
4,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,844 2:12 3,688 4:24 5,531 6:36 7,375 8:48
Army1,575
Economy600
Production640
Technology415
Support1,400
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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