Replay
  • OrcCement
    1. Far Seer, level 3
    2. Shadow Hunter, level 2
  • Night ElfRivendell
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:59
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 4, 2026 by Stowka
Game breakdown

Cement (Cement#21970)

169 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Serpent Ward level 1

Units

  • Peon8
  • Grunt8
  • Raider4

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Pillage
  • Ensnare
  • Melee Weapons

Items

  • Healing Salve5
  • Scroll of Speed4
  • Lesser Clarity Potion4
  • Dust of Appearance3
  • Scroll of Healing1

Control groups

Group 1234
Set 51 2 5 2
Used 152 18 79 53
Actions by type
Right clicks
594
Selections
519
Control group selections
302
Control groups set
60
Build and train orders
135
Abilities
34
Basic commands
214
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Rivendell (Rivendell#21826)

286 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp15
  • Archer5
  • Dryad2
  • Druid of the Claw2

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing3
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 1234567
Set 16 9 2 3 6 4 3
Used 404 379 44 37 279 221 123
Actions by type
Right clicks
935
Selections
443
Control group selections
1487
Control groups set
43
Build and train orders
62
Abilities
42
Basic commands
131
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
6,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,704 2:59 3,408 5:59 5,111 8:59 6,815 11:59
Army2,320
Economy600
Production505
Technology490
Support2,900
Nightelf
6,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,704 2:59 3,408 5:59 5,111 8:59 6,815 11:59
Army1,450
Economy900
Production975
Technology700
Support2,360
11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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