Replay
  • OrcLadziuk
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 1
  • HumanSharky
    1. Archmage, level 2
    2. Mountain King, level 3
vs
Game length
00:13:13
Patch
2.00
Downloads
22
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 3, 2026 by Stowka
Game breakdown

Ladziuk (LDK#21919)

263 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Peon11
  • Troll Headhunter/Berserker7
  • Tauren3
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow5
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Pulverize
  • Berserker Upgrade

Items

  • Healing Salve4
  • Scroll of Speed3
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Orb of Lightning1
  • Potion of Invisibility1

Control groups

Group 1234
Set 41 5 2 3
Used 207 321 323 194
Actions by type
Right clicks
1264
Selections
586
Control group selections
1045
Control groups set
51
Build and train orders
115
Abilities
31
Basic commands
137
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sharky (RobotNinja#2136641)

217 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman10
  • Peasant9
  • Priest5
  • Footman3
  • Ice Troll Berserker1

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest TrainingLevel 2

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 32 8 9 6 7
Used 251 131 79 109 145
Actions by type
Right clicks
788
Selections
610
Control group selections
715
Control groups set
62
Build and train orders
102
Abilities
24
Basic commands
340
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
7,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,840 3:18 3,680 6:36 5,520 9:54 7,360 13:13
Army2,055
Economy825
Production630
Technology815
Support3,035

Partial spend: actions with unknown prices are excluded.

Human
7,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,840 3:18 3,680 6:36 5,520 9:54 7,360 13:13 U
Army3,375
Economy675
Production670
Technology465
Support2,000
13:13 / 13:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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