Replay
  • UndeadLucifer
    1. Death Knight, level 5
    2. Lich, level 4
    3. Goblin Alchemist, level 2
  • OrcIchiban
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:20:24
Patch
2.00
Downloads
27
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 3, 2026 by Stowka
Game breakdown

Lucifer (Lucifer#34735)

320 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Chemical Rage level 1

Units

  • Gargoyle14
  • Ghoul12
  • Acolyte10
  • Obsidian Statue7
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Graveyard5
  • Spirit Tower4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Potion of Lesser Invulnerability4
  • Orb of Corruption3
  • Rod of Necromancy2
  • Wand of Negation1

Control groups

Group 123456
Set 60 49 4 6 8 1
Used 936 687 61 420 336 244
Actions by type
Right clicks
1823
Selections
993
Control group selections
2684
Control groups set
128
Build and train orders
118
Abilities
63
Basic commands
395
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
10

Ichiban (ichiban#1251)

106 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Troll Batrider14
  • Peon7
  • Wind Rider5
  • Raider2

Buildings

  • Orc Burrow4
  • Beastiary4
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Ensnare

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Scroll of Speed3
  • Scroll of Town Portal3
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 12456
Set 52 2 1 1 1
Used 341 2 40 7 7
Actions by type
Right clicks
819
Selections
512
Control group selections
397
Control groups set
57
Build and train orders
127
Abilities
59
Basic commands
38
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Undead
12,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,214 5:06 6,428 10:12 9,641 15:18 12,855 20:24
Army5,505
Economy975
Production595
Technology1,500
Support4,280
Orc
9,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,214 5:06 6,428 10:12 9,641 15:18 12,855 20:24
Army3,925
Economy525
Production760
Technology765
Support3,270
20:24 / 20:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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