Replay
  • OrcOrcbrave
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
  • Night ElfSheik
    1. Priestess of the Moon, level 7
    2. Goblin Alchemist, level 5
    3. Keeper of the Grove, level 3
vs
Game length
00:26:24
Patch
2.00
Downloads
72
Hammerfall
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 5, 2026 by Stowka
Game breakdown

Orcbrave (Orcbrave#3966)

322 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 1
    2. Critical Strike level 3
    3. Mirror Image level 1
  • Shadow HunterLevel 5
    1. Serpent Ward level 3
    2. Healing Wave level 2

Units

  • Peon10
  • Kodo Beast9
  • Spirit Walker9
  • Raider7
  • Grunt4
  • Troll Headhunter/Berserker4
  • Wind Rider3

Buildings

  • Orc Burrow6
  • Watch Tower4
  • Voodoo Lounge3
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Backpack
  • PillageLevel 3
  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • ArmorLevel 2
  • Melee Weapons
  • Berserker Strength

Items

  • Lesser Clarity Potion12
  • Healing Salve11
  • Scroll of Speed5
  • Scroll of Healing5
  • Potion of Mana4
  • Potion of Lesser Invulnerability4
  • Circlet of Nobility1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123890
Set 232 42 3 2 3 1
Used 831 774 17 494 500 691
Actions by type
Right clicks
2011
Selections
1650
Control group selections
3307
Control groups set
283
Build and train orders
222
Abilities
269
Basic commands
396
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sheik (sheik#2417)

239 APM

Heroes

  • Priestess of the MoonLevel 7
    1. Scout level 3
    2. Trueshot Aura level 3
    3. Starfall level 1
  • Goblin AlchemistLevel 5
    1. Acid Bomb level 3
    2. Healing Spray level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp40
  • Huntress13
  • Chimaera5
  • Archer4
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Ancient of War3
  • Chimaera Roost3
  • Altar of Elders2
  • Ancient of Wonders2
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Sentinel
  • Upgrade Moon Glaive
  • Strength of the MoonLevel 2
  • Moon Armor
  • Improved BowsLevel 2
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Well Spring
  • Marksmanship
  • Corrosive BreathLevel 2
  • Nature's Blessing
  • Ultravision

Items

  • Scroll of Healing6
  • Scroll of Protection3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 1234567
Set 102 6 4 16 6 1 1
Used 774 219 75 124 80 15 17
Actions by type
Right clicks
2644
Selections
1448
Control group selections
1304
Control groups set
136
Build and train orders
182
Abilities
115
Basic commands
218
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
18,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,551 6:36 9,103 13:12 13,654 19:48 18,205 26:24
Army7,445
Economy1,520
Production640
Technology615
Support7,985

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
16,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,551 6:36 9,103 13:12 13,654 19:48 18,205 26:24
Army5,080
Economy2,740
Production1,230
Technology1,350
Support5,845

Partial spend: actions with unknown prices are excluded.

26:24 / 26:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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