Replay
  • UndeadAspect
    1. Death Knight, level 5
    2. Dark Ranger, level 5
    3. Lich, level 4
  • OrcTeddster
    1. Far Seer, level 4
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
vs
Game length
00:25:39
Patch
2.00
Downloads
21
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 29, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

274 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • Dark RangerLevel 5
    1. Black Arrow level 3
    2. Silence level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2

Units

  • Ghoul29
  • Acolyte14
  • Obsidian Statue10
  • Abomination3

Buildings

  • Ziggurat6
  • Slaughterhouse3
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Haunted Gold Mine1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Scroll of Healing5
  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12345
Set 245 24 4 3 1
Used 894 772 271 133 354
Actions by type
Right clicks
2180
Selections
1045
Control group selections
2424
Control groups set
277
Build and train orders
185
Abilities
178
Basic commands
446
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Teddster (Teddster#1274)

142 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Troll Headhunter/Berserker24
  • Peon11
  • Troll Headhunter/Berserker9
  • Kodo Beast7
  • Troll Batrider4

Buildings

  • Orc Burrow4
  • Voodoo Lounge4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Berserker Upgrade
  • Reinforced Defenses
  • Spiked Barricades
  • War Drums Damage Increase
  • Armor

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Scroll of Speed3
  • Orb of Lightning3
  • Tiny Great Hall3
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation2
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 1234
Set 111 2 3 1
Used 346 81 110 0
Actions by type
Right clicks
1595
Selections
756
Control group selections
537
Control groups set
117
Build and train orders
184
Abilities
66
Basic commands
215
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
13,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,680 6:24 7,360 12:49 11,040 19:14 14,720 25:39
Army6,200
Economy1,500
Production800
Technology1,120
Support3,620
OrcData incomplete
14,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,680 6:24 7,360 12:49 11,040 19:14 14,720 25:39
Army6,880
Economy825
Production505
Technology990
Support5,520

Partial spend: actions with unknown prices are excluded.

25:39 / 25:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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