Replay
  • UndeadAspect
    1. Death Knight, level 5
    2. Lich, level 2
    3. Goblin Alchemist, level 2
  • OrcTeddster
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:16:37
Patch
2.00
Downloads
17
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 29, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

266 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 2
    2. Unholy Aura level 3
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Chemical Rage level 1

Units

  • Gargoyle11
  • Acolyte8
  • Ghoul8
  • Obsidian Statue6
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 12345
Set 211 26 18 5 2
Used 599 386 239 88 325
Actions by type
Right clicks
1308
Selections
560
Control group selections
1637
Control groups set
262
Build and train orders
97
Abilities
54
Basic commands
251
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Teddster (Teddster#1274)

136 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Wind Rider9
  • Peon7
  • Troll Batrider2
  • Raider1

Buildings

  • Orc Burrow5
  • Stronghold3
  • Voodoo Lounge2
  • Beastiary2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Fortress1
  • Great Hall1

Upgrades

  • Reinforced Defenses
  • Envenomed SpearsLevel 4
  • ArmorLevel 2
  • Ranged Weapons
  • Ensnare

Items

  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Scroll of Healing3
  • Healing Salve2

Control groups

Group 123
Set 64 2 4
Used 280 43 122
Actions by type
Right clicks
1003
Selections
359
Control group selections
445
Control groups set
70
Build and train orders
130
Abilities
41
Basic commands
63
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
8,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,290 4:09 4,580 8:18 6,870 12:27 9,160 16:37
Army4,300
Economy600
Production520
Technology920
Support2,070
OrcData incomplete
9,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,290 4:09 4,580 8:18 6,870 12:27 9,160 16:37
Army2,885
Economy910
Production470
Technology1,495
Support3,400

Partial spend: actions with unknown prices are excluded.

16:37 / 16:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays