Replay
  • Night ElfJens
    1. Warden, level 4
    2. Pandaren Brewmaster, level 5
  • UndeadSheik
    1. Dreadlord, level 6
    2. Death Knight, level 6
    3. Lich, level 5
vs
Game length
00:29:50
Patch
2.00
Downloads
33
Dortmund Hills
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 27, 2026 by BoX
Game breakdown

Jens (Jens#11592)

314 APM

Heroes

  • WardenLevel 4
    1. Shadow Strike level 3
    2. Spirit of Vengeance level 1
  • Pandaren BrewmasterLevel 5
    1. Drunken Haze level 2
    2. Breath of Fire level 3

Units

  • Wisp72
  • Archer19
  • Hippogryph15
  • Dryad6
  • Red Dragon4
  • Druid of the Claw2
  • Ogre Magi1

Buildings

  • Ancient Protector12
  • Moon Well10
  • Ancient of Wind5
  • Ancient of War3
  • Ancient of Wonders3
  • Tree of Life3
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 3
  • Reinforced HidesLevel 3
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish MagicLevel 2
  • Well SpringLevel 2
  • Nature's BlessingLevel 2
  • Mark of the ClawLevel 2

Items

  • Moonstone11
  • Scroll of Healing11
  • Anti-magic Potion7
  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability3
  • Staff of Preservation2
  • Scroll of Protection2
  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Potion of Invisibility1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 12345
Set 349 4 530 24 19
Used 1095 1 793 416 240
Group 67890
Set 15 13 13 10 3
Used 132 40 0 1 16
Actions by type
Right clicks
2996
Selections
1503
Control group selections
2734
Control groups set
980
Build and train orders
418
Abilities
227
Basic commands
361
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
24

Sheik (sheik#2417)

310 APM

Heroes

  • DreadlordLevel 6
    1. Sleep level 2
    2. Carrion Swarm level 3
    3. Inferno level 1
  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2

Units

  • Acolyte30
  • Gargoyle23
  • Ghoul18
  • Obsidian Statue7
  • Abomination1

Buildings

  • Ziggurat6
  • Haunted Gold Mine5
  • Altar of Darkness4
  • Crypt3
  • Nerubian Tower2
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 5
  • Destroyer Form
  • Stone Form
  • Creature CarapaceLevel 3

Items

  • Scroll of Healing9
  • Rod of Necromancy3
  • Boots of Speed2
  • Orb of Corruption2
  • Potion of Mana2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Scroll of Protection1

Control groups

Group 1234567
Set 130 38 17 15 8 2 2
Used 1619 848 873 28 102 6 5
Actions by type
Right clicks
3307
Selections
1500
Control group selections
3481
Control groups set
212
Build and train orders
258
Abilities
171
Basic commands
221
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

NightelfData incomplete
30,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,509 7:27 15,018 14:55 22,526 22:22 30,035 29:50 U U U U U
Army9,550
Economy5,340
Production1,870
Technology1,000
Support12,275

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
21,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,509 7:27 15,018 14:55 22,526 22:22 30,035 29:50
Army7,825
Economy3,600
Production1,460
Technology1,140
Support7,470

Partial spend: actions with unknown prices are excluded.

29:50 / 29:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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