Replay
  • Night ElfSoYma
    1. Warden, level 5
    2. Pandaren Brewmaster, level 3
  • HumanKas
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:14:29
Patch
2.00
Downloads
15
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 21, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

280 APM

Heroes

  • WardenLevel 5
    1. Blink level 2
    2. Fan of Knives level 3
  • Pandaren BrewmasterLevel 3
    1. Drunken Haze level 1
    2. Breath of Fire level 2

Units

  • Wisp19
  • Archer5
  • Druid of the Claw4
  • Dryad3

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Reinforced Hides

Items

  • Lesser Clarity Potion3
  • Anti-magic Potion2
  • Potion of Mana2
  • Orb of Venom1
  • Moonstone1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 12345
Set 88 9 1 5 1
Used 826 277 695 35 6
Actions by type
Right clicks
1128
Selections
478
Control group selections
1839
Control groups set
104
Build and train orders
109
Abilities
91
Basic commands
11
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Kas (MagicGnome#221204)

196 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant20
  • Footman11
  • Rifleman6
  • Priest5
  • Spell Breaker4
  • Sorceress2

Buildings

  • Farm11
  • Scout Tower6
  • Lumber Mill3
  • Guard Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Gunpowder
  • Long Rifles
  • Priest Training
  • Plating

Items

  • Scroll of Regeneration2
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 59 20 6 13
Used 280 94 76 134
Group 5789
Set 3 1 1 1
Used 155 0 0 0
Actions by type
Right clicks
808
Selections
579
Control group selections
739
Control groups set
104
Build and train orders
140
Abilities
18
Basic commands
216
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
9,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,793 3:37 5,585 7:14 8,378 10:51 11,170 14:29
Army2,105
Economy1,480
Production970
Technology850
Support3,785
Human
11,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,793 3:37 5,585 7:14 8,378 10:51 11,170 14:29
Army4,560
Economy1,885
Production820
Technology745
Support3,160
14:29 / 14:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays