Replay
  • Night ElfSoYma
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • HumanKas
    1. Mountain King, level 5
    2. Blood Mage, level 3
vs
Game length
00:21:25
Patch
2.00
Downloads
20
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 21, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

308 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp28
  • Ice Troll Berserker6
  • Dryad6
  • Druid of the Claw6
  • Chimaera3
  • Hippogryph3
  • Archer2

Buildings

  • Moon Well11
  • Ancient of Wind4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Nature's Blessing
  • Well Spring

Items

  • Staff of Preservation4
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Anti-magic Potion1
  • Orb of Venom1

Control groups

Group 12345
Set 108 9 9 11 1
Used 1504 601 1053 112 21
Actions by type
Right clicks
1890
Selections
677
Control group selections
3291
Control groups set
138
Build and train orders
179
Abilities
79
Basic commands
16
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kas (MagicGnome#221204)

187 APM

Heroes

  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Peasant17
  • Flying Machine12
  • Footman7
  • Knight7
  • Mortar Team6
  • Goblin Sapper2
  • Ice Troll Berserker1
  • Mud Golem1
  • Ogre Mauler1
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm12
  • Scout Tower6
  • Guard Tower5
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Arcane Tower1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • SwordsLevel 3
  • Masonry
  • Animal War Training
  • Plating
  • Flak Cannons
  • GunpowderLevel 2

Items

  • Scroll of Town Portal3
  • Staff of Sanctuary2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Orb of Slow1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 30 30 6 7 1
Used 467 141 95 164 159
Actions by type
Right clicks
1235
Selections
839
Control group selections
1026
Control groups set
74
Build and train orders
125
Abilities
71
Basic commands
393
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
15,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,019 5:21 8,038 10:42 12,056 16:03 16,075 21:25 U U U U U U
Army5,600
Economy2,360
Production1,560
Technology1,000
Support5,270
Human
16,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,019 5:21 8,038 10:42 12,056 16:03 16,075 21:25 U
Army6,675
Economy2,045
Production820
Technology1,285
Support5,250
21:25 / 21:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays