Replay
  • OrcDanGer
    1. Far Seer, level 3
    2. Firelord, level 1
  • OrcMakaveli
    1. Blademaster, level 1
    2. Shadow Hunter, level 1
vs
Game length
00:07:43
Patch
2.00
Downloads
16
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 20, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

362 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon10
  • Troll Headhunter/Berserker8
  • Demolisher1

Buildings

  • Watch Tower6
  • Orc Burrow3
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1

Items

  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 12467
Set 80 1 2 1 1
Used 305 1 331 308 257
Actions by type
Right clicks
673
Selections
349
Control group selections
1202
Control groups set
85
Build and train orders
53
Abilities
7
Basic commands
116
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Makaveli (Makaveli#2949)

152 APM

Heroes

  • BlademasterLevel 1
    1. Wind Walk level 1
  • Shadow HunterLevel 1
    1. Serpent Ward level 1

Units

  • Peon8
  • Grunt8
  • Shaman1

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Spirit Lodge1

Items

  • Circlet of Nobility5
  • Healing Salve4
  • Lesser Clarity Potion2
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 2456
Set 3 2 1 2
Used 17 52 240 35
Actions by type
Right clicks
386
Selections
165
Control group selections
344
Control groups set
8
Build and train orders
103
Abilities
14
Basic commands
11
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
4,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,551 1:55 3,103 3:51 4,654 5:47 6,205 7:43
Army1,300
Economy750
Production360
Technology630
Support1,645
Orc
6,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,551 1:55 3,103 3:51 4,654 5:47 6,205 7:43
Army1,730
Economy600
Production510
Technology630
Support2,735
7:43 / 7:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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