Replay
  • OrcIghigo960
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
  • OrcMakaveli
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
vs
Game length
00:15:01
Patch
2.00
Downloads
16
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 20, 2026 by Stowka
Game breakdown

Ighigo960 (ighigo960#1371)

217 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon10
  • Grunt4
  • Spirit Walker4
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow7
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1
  • Spirit Lodge1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve7
  • Scroll of Speed3
  • Potion of Healing3
  • Dust of Appearance2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 123456
Set 68 4 7 2 1 1
Used 130 0 59 135 130 165
Actions by type
Right clicks
890
Selections
551
Control group selections
619
Control groups set
83
Build and train orders
147
Abilities
45
Basic commands
694
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Makaveli (Makaveli#2949)

118 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Spirit Walker7
  • Grunt6
  • Tauren5
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow5
  • Stronghold5
  • Tauren Totem3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Pulverize

Items

  • Circlet of Nobility5
  • Healing Salve4
  • Lesser Clarity Potion3
  • Orb of Lightning2
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 123456
Set 6 1 3 2 1 1
Used 20 12 1 69 70 29
Actions by type
Right clicks
775
Selections
404
Control group selections
201
Control groups set
14
Build and train orders
151
Abilities
25
Basic commands
72
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
8,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,658 3:45 5,315 7:30 7,973 11:15 10,630 15:01
Army2,195
Economy750
Production790
Technology365
Support3,915
OrcData incomplete
10,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,658 3:45 5,315 7:30 7,973 11:15 10,630 15:01
Army4,100
Economy600
Production765
Technology2,000
Support3,165

Partial spend: actions with unknown prices are excluded.

15:01 / 15:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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