Replay
  • Night ElfLado
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanJperezimba
    1. Archmage, level 5
    2. Mountain King, level 2
vs
Game length
00:13:11
Patch
2.00
Downloads
22
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 20, 2026 by Stowka
Game breakdown

Lado (Lado#1600)

126 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Immolation level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp22
  • Archer5
  • Druid of the Claw4
  • Dryad3
  • Centaur Archer1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 123456
Set 26 4 2 1 4 1
Used 225 91 26 36 59 8
Actions by type
Right clicks
624
Selections
285
Control group selections
445
Control groups set
38
Build and train orders
70
Abilities
37
Basic commands
22
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Jperezimba (JperezImba#1234)

242 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant17
  • Footman11
  • Rifleman6
  • Sorceress3
  • Priest2
  • Spell Breaker2

Buildings

  • Farm9
  • Altar of Kings4
  • Scout Tower4
  • Arcane Tower4
  • Guard Tower3
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • MasonryLevel 3
  • Long Rifles
  • Priest Training
  • Swords

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Boots of Speed2
  • Dust of Appearance2
  • Potion of Healing1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 12 336 10 6 2 2
Used 78 327 28 231 203 87
Actions by type
Right clicks
1196
Selections
272
Control group selections
954
Control groups set
368
Build and train orders
114
Abilities
12
Basic commands
5
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,824 3:17 5,648 6:35 8,471 9:53 11,295 13:11 U
Army2,255
Economy1,660
Production640
Technology700
Support1,570
Human
11,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,824 3:17 5,648 6:35 8,471 9:53 11,295 13:11
Army3,880
Economy1,660
Production1,180
Technology885
Support3,690
13:11 / 13:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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