Replay
  • Night ElfJens
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
  • OrcMakaveli
    1. Blademaster, level 4
    2. Naga Sea Witch, level 1
vs
Game length
00:08:39
Patch
2.00
Downloads
15
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 20, 2026 by Stowka
Game breakdown

Jens (Jens#11592)

325 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp14
  • Archer2
  • Centaur Archer1
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders3
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw Training
  • Well Spring

Control groups

Group 12345
Set 94 2 175 24 19
Used 261 0 150 278 247
Group 67890
Set 13 10 14 13 3
Used 21 0 0 0 18
Actions by type
Right clicks
625
Selections
362
Control group selections
975
Control groups set
367
Build and train orders
54
Abilities
29
Basic commands
114
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Makaveli (Makaveli#2949)

121 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 1
    2. Critical Strike level 3
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peon9
  • Troll Headhunter/Berserker6
  • Grunt1

Buildings

  • Orc Burrow3
  • Stronghold2
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1

Items

  • Healing Salve2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1

Control groups

Group 12456
Set 4 4 1 2 3
Used 13 13 36 45 23
Actions by type
Right clicks
480
Selections
189
Control group selections
130
Control groups set
14
Build and train orders
73
Abilities
10
Basic commands
28
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Nightelf
4,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,253 2:09 2,505 4:19 3,758 6:29 5,010 8:39 U
Army555
Economy840
Production1,000
Technology1,145
Support1,330
Orc
5,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,253 2:09 2,505 4:19 3,758 6:29 5,010 8:39
Army1,010
Economy675
Production360
Technology1,280
Support1,685
8:39 / 8:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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