Replay
  • HumanEKKO
    1. Archmage, level 3
  • HumanLeon
    1. Archmage, level 4
vs
Game length
00:09:32
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 18, 2026 by Stowka
Game breakdown

EKKO (EKKO#22549)

148 APM

Heroes

  • ArchmageLevel 3
    1. Blizzard level 2
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman12

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Vault2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Guard Tower1
  • Blacksmith1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Mechanical Critter1
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 1234
Set 58 14 15 1
Used 105 117 24 88
Actions by type
Right clicks
492
Selections
255
Control group selections
334
Control groups set
88
Build and train orders
52
Abilities
13
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Leon (LeonXIV#21701)

369 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant24
  • Footman13
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm5
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1

Control groups

Group 12345
Set 72 8 32 11 26
Used 566 86 289 115 519
Actions by type
Right clicks
867
Selections
378
Control group selections
1575
Control groups set
149
Build and train orders
91
Abilities
35
Basic commands
82
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,528 2:23 3,055 4:46 4,583 7:09 6,110 9:32
Army1,620
Economy1,510
Production340
Technology530
Support2,110
Human
6,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,528 2:23 3,055 4:46 4,583 7:09 6,110 9:32
Army2,370
Economy2,185
Production340
Technology530
Support630
9:32 / 9:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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