Replay
  • Night ElfLawLiet
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 3
  • Night ElfKaho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:11:58
Patch
2.00
Downloads
25
Springtime 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jun 17, 2026 by Stowka
Game breakdown

LawLiet (EndlessNight#49)

208 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp17
  • Archer6
  • Druid of the Claw6
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Ultravision
  • Mark of the Claw
  • Strength of the Wild

Items

  • Orb of Venom2
  • Potion of Healing2
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 40 15 3 11 4 1
Used 314 154 164 132 14 8
Actions by type
Right clicks
904
Selections
350
Control group selections
786
Control groups set
74
Build and train orders
105
Abilities
43
Basic commands
166
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kaho (Kaho#4557)

330 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp19
  • Archer5
  • Druid of the Claw4
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 123456
Set 22 11 4 3 1 1
Used 594 429 14 237 161 239
Actions by type
Right clicks
1407
Selections
629
Control group selections
1674
Control groups set
42
Build and train orders
75
Abilities
65
Basic commands
3
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,001 2:59 4,003 5:59 6,004 8:58 8,005 11:58
Army2,600
Economy1,020
Production790
Technology850
Support2,745
Nightelf
6,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,001 2:59 4,003 5:59 6,004 8:58 8,005 11:58
Army1,815
Economy1,140
Production820
Technology775
Support2,350
11:58 / 11:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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