Replay
  • HumanInfi
    1. Mountain King, level 3
  • Night ElfLawLiet
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:07:13
Patch
2.00
Downloads
27
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jun 16, 2026 by Stowka
Game breakdown

Infi (Infi#4362)

306 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant15
  • Footman14

Buildings

  • Farm4
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 12345
Set 60 72 7 8 15
Used 228 133 238 142 248
Actions by type
Right clicks
608
Selections
254
Control group selections
989
Control groups set
162
Build and train orders
66
Abilities
25
Basic commands
48
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

LawLiet (EndlessNight#49)

215 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp16
  • Archer5

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 12345
Set 36 9 1 9 5
Used 241 47 156 117 27
Actions by type
Right clicks
539
Selections
141
Control group selections
588
Control groups set
60
Build and train orders
43
Abilities
22
Basic commands
104
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,416 1:48 2,833 3:36 4,249 5:24 5,665 7:13
Army1,890
Economy1,510
Production340
Technology460
Support1,465
NightelfData incomplete
3,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,416 1:48 2,833 3:36 4,249 5:24 5,665 7:13
Army650
Economy960
Production330
Technology370
Support1,560

Partial spend: actions with unknown prices are excluded.

7:13 / 7:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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