Replay
  • HumanAngeline
    1. Dark Ranger, level 3
    2. Archmage, level 2
  • Night ElfLinJunJie
    1. Demon Hunter, level 4
    2. Goblin Alchemist, level 1
vs
Game length
00:17:59
Patch
2.00
Downloads
22
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 15, 2026 by kover2177
Game breakdown

Angeline (angeline#31596)

181 APM

Heroes

  • Dark RangerLevel 3
    1. Life Drain level 2
    2. Black Arrow level 1
  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman14
  • Rifleman9
  • Priest7
  • Sorceress5

Buildings

  • Farm8
  • Scout Tower5
  • Guard Tower4
  • Arcane Vault4
  • Blacksmith2
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion4
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 1234567
Set 94 14 9 2 9 1 1
Used 442 251 60 20 105 2 61
Actions by type
Right clicks
1266
Selections
453
Control group selections
941
Control groups set
130
Build and train orders
149
Abilities
37
Basic commands
63
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
9

LinJunJie (Casfan#31609)

251 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Goblin AlchemistLevel 1
    1. Acid Bomb level 1

Units

  • Wisp39
  • Glaive Thrower7
  • Archer4

Buildings

  • Moon Well15
  • Ancient of War9
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Hunter's Hall1

Items

  • Potion of Healing3
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 12345
Set 106 35 161 14 1
Used 16 170 148 295 125
Actions by type
Right clicks
1938
Selections
904
Control group selections
754
Control groups set
317
Build and train orders
120
Abilities
98
Basic commands
62
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
18

Timeline

Human
11,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,921 4:29 5,843 8:59 8,764 13:29 11,685 17:59
Army5,455
Economy1,125
Production490
Technology895
Support3,290
Nightelf
11,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,921 4:29 5,843 8:59 8,764 13:29 11,685 17:59
Army1,990
Economy2,340
Production2,020
Technology640
Support4,695
17:59 / 17:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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