Replay
  • Night ElfSmurf
    1. Firelord, level 3
    2. Priestess of the Moon, level 3
  • Night ElfWiz
    1. Keeper of the Grove, level 1
    2. Priestess of the Moon, level 1
vs
Game length
00:11:25
Patch
2.00
Downloads
20
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 14, 2026 by Stowka
Game breakdown

Smurf (Smurf#24244)

209 APM

Heroes

  • FirelordLevel 3
    1. Incinerate level 2
    2. Summon Lava Spawn level 1
  • Priestess of the MoonLevel 3
    1. Trueshot Aura level 2
    2. Searing Arrows level 1

Units

  • Archer21
  • Wisp17

Buildings

  • Moon Well4
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Items

  • Potion of Healing3
  • Scroll of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Moonstone1
  • Lesser Clarity Potion1
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 78 11 17 2 1 1
Used 90 12 4 172 171 3
Actions by type
Right clicks
1095
Selections
381
Control group selections
452
Control groups set
110
Build and train orders
93
Abilities
46
Basic commands
2
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Wiz (Wiz#2704)

251 APM

Heroes

  • Keeper of the GroveLevel 1
    1. Force of Nature level 1
  • Priestess of the MoonLevel 1
    1. Trueshot Aura level 1

Units

  • Archer14
  • Wisp11
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved BowsLevel 2
  • Strength of the Moon
  • Marksmanship
  • Well SpringLevel 2

Items

  • Lesser Clarity Potion6
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 1234
Set 29 4 4 2
Used 556 396 40 179
Actions by type
Right clicks
817
Selections
383
Control group selections
1171
Control groups set
39
Build and train orders
62
Abilities
28
Basic commands
122
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
7,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,856 2:51 3,713 5:42 5,569 8:33 7,425 11:25
Army2,730
Economy1,020
Production480
Technology690
Support2,505
NightelfData incomplete
6,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,856 2:51 3,713 5:42 5,569 8:33 7,425 11:25
Army2,075
Economy660
Production485
Technology875
Support2,190

Partial spend: actions with unknown prices are excluded.

11:25 / 11:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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