Replay
  • HumanLeon
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 4
  • Night ElfKevin
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 2
vs
Game length
00:27:16
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 13, 2026 by Stowka
Game breakdown

Leon (LeonXIV#21701)

430 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Thunder Clap level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Peasant16
  • Footman9
  • Flying Machine6
  • Rifleman5
  • Priest5
  • Sorceress5
  • Spell Breaker5
  • Knight5
  • Mortar Team4

Buildings

  • Farm9
  • Town Hall2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Castle1
  • Workshop1

Upgrades

  • Lumber HarvestingLevel 2
  • Long Rifles
  • GunpowderLevel 2
  • Sorceress TrainingLevel 2
  • Priest TrainingLevel 3
  • Fragmentation Shards
  • Flare
  • PlatingLevel 2
  • Swords
  • Animal War Training

Items

  • Scroll of Healing6
  • Scroll of Town Portal5
  • Scroll of Regeneration3
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Tome of Retraining1
  • Potion of Healing1

Control groups

Group 1234567
Set 221 44 61 45 24 2 2
Used 2034 1524 334 193 575 85 40
Actions by type
Right clicks
3572
Selections
1913
Control group selections
4785
Control groups set
399
Build and train orders
202
Abilities
203
Basic commands
257
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Kevin (KEVINWC3#2946)

202 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1
  • Priestess of the MoonLevel 2
    1. Scout level 1
    2. Trueshot Aura level 1

Units

  • Wisp39
  • Dryad12
  • Druid of the Claw9
  • Archer4
  • Faerie Dragon4
  • Mountain Giant2
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Ancient of Lore5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Hardened Skin
  • Resistant Skin
  • Well Spring
  • Ultravision
  • Strength of the Wild
  • Mark of the Claw
  • Nature's Blessing

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability4
  • Orb of Venom3
  • Moonstone2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Tome of Retraining1

Control groups

Group 1234
Set 386 165 94 12
Used 515 150 145 4
Actions by type
Right clicks
1923
Selections
1190
Control group selections
814
Control groups set
657
Build and train orders
303
Abilities
135
Basic commands
237
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

HumanData incomplete
17,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,496 6:49 8,993 13:38 13,489 20:27 17,985 27:16
Army7,310
Economy1,970
Production780
Technology1,080
Support6,845

Partial spend: actions with unknown prices are excluded.

Nightelf
17,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,496 6:49 8,993 13:38 13,489 20:27 17,985 27:16
Army6,250
Economy2,680
Production1,435
Technology1,150
Support6,385
27:16 / 27:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays