Replay
  • HumanLeon
    1. Mountain King, level 5
    2. Archmage, level 4
    3. Paladin, level 3
  • Night ElfKevin
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
    3. Pit Lord, level 1
vs
Game length
00:25:46
Patch
2.00
Downloads
30
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 13, 2026 by Stowka
Game breakdown

Leon (LeonXIV#21701)

441 APM

Heroes

  • Mountain KingLevel 5
    1. Thunder Clap level 3
    2. Storm Bolt level 2
  • ArchmageLevel 4
    1. Brilliance Aura level 2
    2. Blizzard level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant19
  • Footman15
  • Spell Breaker8
  • Rifleman5
  • Sorceress5
  • Knight4
  • Priest3
  • Mortar Team3
  • Flying Machine2

Buildings

  • Farm10
  • Town Hall3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • PlatingLevel 3
  • Fragmentation Shards
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Animal War Training
  • Flak Cannons
  • Flare
  • Swords

Items

  • Scroll of Healing6
  • Potion of Lesser Invulnerability4
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Scroll of Protection1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 255 63 64 33 40 8 1
Used 2429 1532 395 224 796 82 22
Actions by type
Right clicks
3279
Selections
1162
Control group selections
5480
Control groups set
464
Build and train orders
200
Abilities
155
Basic commands
213
Item uses
4
Subgroup switches
0
Units removed from queue
3
Escape presses
2

Kevin (KEVINWC3#2946)

204 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Wisp23
  • Druid of the Claw13
  • Dryad6
  • Archer5
  • Goblin Shredder2

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw
  • Nature's Blessing
  • Ultravision

Items

  • Scroll of Healing6
  • Orb of Venom2
  • Anti-magic Potion2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Staff of Preservation1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 499 117 126 5
Used 587 93 177 3
Actions by type
Right clicks
1815
Selections
997
Control group selections
860
Control groups set
747
Build and train orders
222
Abilities
116
Basic commands
272
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
18,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,690 6:26 9,380 12:53 14,070 19:19 18,760 25:46
Army7,670
Economy2,580
Production780
Technology1,180
Support6,550
Nightelf
14,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,690 6:26 9,380 12:53 14,070 19:19 18,760 25:46
Army5,585
Economy1,720
Production820
Technology925
Support5,575
25:46 / 25:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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