Replay
  • HumanKroLu
    1. Archmage, level 6
    2. Mountain King, level 5
  • OrcNikoMalick
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:17:09
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 10, 2026 by kover2177
Game breakdown

KroLu (активацияяшм#1305)

295 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Peasant13
  • Footman9
  • Spell Breaker7
  • Priest5
  • Sorceress3
  • Goblin Shredder1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Priest Training
  • Sorceress Training
  • Swords

Items

  • Scroll of Healing3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Tome of Retraining2
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12356
Set 131 28 1 7 3
Used 596 327 2 199 271
Actions by type
Right clicks
1833
Selections
757
Control group selections
1395
Control groups set
170
Build and train orders
156
Abilities
63
Basic commands
382
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

NikoMalick (NikoMalick#2811)

219 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Troll Headhunter/Berserker5
  • Grunt3
  • Tauren3

Buildings

  • Orc Burrow6
  • Watch Tower3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Spiked BarricadesLevel 2
  • Reinforced Defenses
  • Berserker Upgrade
  • Pulverize
  • Ranged Weapons

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Speed3
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 1345
Set 148 8 6 2
Used 401 130 292 304
Actions by type
Right clicks
1572
Selections
495
Control group selections
1127
Control groups set
164
Build and train orders
130
Abilities
35
Basic commands
6
Item uses
8
Subgroup switches
0
Units removed from queue
4
Escape presses
1

Timeline

Human
10,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,634 4:17 5,268 8:34 7,901 12:51 10,535 17:09
Army4,235
Economy1,360
Production640
Technology460
Support3,840
OrcData incomplete
8,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,634 4:17 5,268 8:34 7,901 12:51 10,535 17:09
Army3,465
Economy600
Production640
Technology890
Support3,260

Partial spend: actions with unknown prices are excluded.

17:09 / 17:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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