Replay
  • HumanJeanBonbeur
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadVarg
    1. Dreadlord, level 6
    2. Death Knight, level 4
    3. Lich, level 3
vs
Game length
00:20:59
Patch
2.00
Downloads
22
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 8, 2026 by kover2177
Game breakdown

JeanBonbeur (JeanBonbeur#21709)

210 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant33
  • Footman13
  • Priest7
  • Rifleman6
  • Flying Machine3
  • Sorceress2

Buildings

  • Scout Tower14
  • Farm9
  • Guard Tower9
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 2
  • Masonry
  • Flak Cannons

Items

  • Scroll of Town Portal4
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Claws of Attack +61
  • Staff of Teleportation1
  • Staff of Sanctuary1
  • Orb of Slow1
  • Scroll of Healing1

Control groups

Group 12345
Set 69 18 14 7 1
Used 590 175 48 232 143
Actions by type
Right clicks
1247
Selections
874
Control group selections
1188
Control groups set
109
Build and train orders
192
Abilities
60
Basic commands
457
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Varg (VARG#22958)

276 APM

Heroes

  • DreadlordLevel 6
  • Death KnightLevel 4
  • LichLevel 3

Units

  • Ghoul20
  • Gargoyle17
  • Acolyte15
  • Frost Wyrm3
  • Obsidian Statue2

Buildings

  • Ziggurat7
  • Tomb of Relics4
  • Crypt3
  • Altar of Darkness2
  • Spirit Tower2
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Boneyard1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Creature CarapaceLevel 4
  • Destroyer Form

Items

  • Scroll of Healing8
  • Potion of Mana4
  • Scroll of Town Portal3
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Dust of Appearance1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 35 19 8 7 1 1 1
Used 1178 800 368 57 3 0 0
Actions by type
Right clicks
1828
Selections
835
Control group selections
2406
Control groups set
72
Build and train orders
192
Abilities
70
Basic commands
78
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
18

Timeline

Human
15,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,581 5:14 9,163 10:29 13,744 15:44 18,325 20:59
Army4,540
Economy3,245
Production970
Technology1,655
Support4,920
UndeadData incomplete
18,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,581 5:14 9,163 10:29 13,744 15:44 18,325 20:59
Army6,930
Economy1,575
Production1,250
Technology1,210
Support7,360

Partial spend: actions with unknown prices are excluded.

20:59 / 20:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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