Replay
  • HumanRollex
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 2
  • OrcFoDDeR
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
vs
Game length
00:18:19
Patch
2.00
Downloads
31
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by Stowka
Game breakdown

Rollex (Rollex#21258)

230 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant17
  • Gryphon Rider9
  • Footman8
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Farm10
  • Scout Tower5
  • Gryphon Aviary4
  • Arcane Vault2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Backpack
  • Lumber Harvesting
  • SwordsLevel 3
  • Animal War Training
  • Storm Hammers
  • ArmorLevel 2

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration5
  • Potion of Healing4
  • Staff of Sanctuary2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Slow1

Control groups

Group 123456
Set 105 9 4 1 7 1
Used 816 142 64 706 97 4
Actions by type
Right clicks
919
Selections
773
Control group selections
1829
Control groups set
127
Build and train orders
169
Abilities
45
Basic commands
88
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

FoDDeR (OrcRunner#2320)

204 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Troll Headhunter/Berserker14
  • Peon11
  • Troll Headhunter/Berserker8
  • Shaman4
  • Spirit Walker2
  • Forest Troll Shadow Priest1
  • Goblin Shredder1

Buildings

  • Orc Burrow6
  • Voodoo Lounge4
  • Spirit Lodge3
  • Altar of Storms2
  • Barracks2
  • Watch Tower2
  • War Mill1
  • Stronghold1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Spiked Barricades
  • Troll Regeneration
  • Reinforced Defenses
  • Berserker Upgrade
  • Shaman TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Boots of Speed1
  • Tiny Great Hall1
  • Healing Salve1
  • Orb of Lightning1
  • Potion of Healing1
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 39 3 1 2 2
Used 344 23 327 115 21
Actions by type
Right clicks
1134
Selections
870
Control group selections
830
Control groups set
47
Build and train orders
151
Abilities
45
Basic commands
420
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
13,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,323 4:34 6,645 9:09 9,968 13:44 13,290 18:19
Army4,415
Economy1,660
Production900
Technology1,150
Support5,165
OrcData incomplete
11,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,323 4:34 6,645 9:09 9,968 13:44 13,290 18:19
Army4,450
Economy825
Production1,305
Technology890
Support3,690

Partial spend: actions with unknown prices are excluded.

18:19 / 18:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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