Replay
  • OrcCommutation
    1. Far Seer, level 1
    2. Firelord, level 1
  • OrcBigPigRed
    1. Blademaster, level 1
    2. Shadow Hunter, level 1
vs
Game length
00:07:20
Patch
2.00
Downloads
27
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by Stowka
Game breakdown

Commutation (C0mmutati0n#2548)

229 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon7
  • Troll Headhunter/Berserker7

Buildings

  • Orc Burrow3
  • Watch Tower3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Items

  • Lesser Clarity Potion2
  • Healing Salve1
  • Scroll of Speed1
  • Boots of Speed1

Control groups

Group 123456
Set 25 5 1 51 2 2
Used 82 8 0 186 137 219
Actions by type
Right clicks
435
Selections
228
Control group selections
632
Control groups set
86
Build and train orders
40
Abilities
5
Basic commands
48
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

BigPigRed (BigPigRed#2505)

184 APM

Heroes

  • BlademasterLevel 1
    1. Mirror Image level 1
  • Shadow HunterLevel 1
    1. Serpent Ward level 1

Units

  • Peon8
  • Grunt2

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1

Items

  • Circlet of Nobility2
  • Healing Salve1
  • Scroll of Speed1
  • Boots of Speed1

Control groups

Group 1456
Set 3 1 5 3
Used 2 160 175 107
Actions by type
Right clicks
306
Selections
299
Control group selections
444
Control groups set
12
Build and train orders
32
Abilities
21
Basic commands
50
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
3,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 963 1:50 1,925 3:40 2,888 5:30 3,850 7:20
Army945
Economy525
Production360
Technology315
Support1,705
Orc
3,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 963 1:50 1,925 3:40 2,888 5:30 3,850 7:20
Army400
Economy600
Production510
Technology315
Support1,430
7:20 / 7:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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