Replay
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • Night ElfHiccup
    1. Priestess of the Moon, level 2
    2. Naga Sea Witch, level 2
vs
Game length
00:10:15
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by Stowka
Game breakdown

SoYma (Moon1234#21867)

283 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp12
  • Druid of the Claw6
  • Archer5
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Claws of Attack +61
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 12345
Set 51 2 2 7 2
Used 555 188 522 69 0
Actions by type
Right clicks
834
Selections
301
Control group selections
1334
Control groups set
64
Build and train orders
77
Abilities
24
Basic commands
4
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hiccup (Hiccup#21167)

201 APM

Heroes

  • Priestess of the MoonLevel 2
    1. Searing Arrows level 1
    2. Trueshot Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp10
  • Archer6
  • Huntress5
  • Glaive Thrower1

Buildings

  • Ancient Protector7
  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Upgrade Moon Glaive
  • Improved Bows
  • Strength of the Moon

Items

  • Dust of Appearance1

Control groups

Group 1234
Set 5 13 1 3
Used 151 243 35 11
Group 5678
Set 1 1 2 1
Used 132 43 26 1
Actions by type
Right clicks
729
Selections
285
Control group selections
642
Control groups set
27
Build and train orders
45
Abilities
14
Basic commands
104
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
6,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,608 2:33 3,215 5:07 4,823 7:41 6,430 10:15
Army2,325
Economy720
Production820
Technology650
Support1,915
Nightelf
5,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,608 2:33 3,215 5:07 4,823 7:41 6,430 10:15
Army1,965
Economy600
Production660
Technology470
Support2,165
10:15 / 10:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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